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2170 Posts in 329 Topics by 283 members

Topic: ABILITIES!!!!!!!!!!!!!

Page: 1 , 2 , 3 , 4 , 5 , 6 , 7
  • Re: ABILITIES!!!!!!!!!!!!!

    Oh, and sorry to hear about the log in problems Tatties. I'm glad it is okay now, but email if it is a problem in the future. Same goes for anyone else, obviously!

  • Re: ABILITIES!!!!!!!!!!!!!

    What's the most abilities that your hero can have?

  • Re: ABILITIES!!!!!!!!!!!!!

    13 abilities. 11 from your equipment and 2 from career.

  • Re: ABILITIES!!!!!!!!!!!!!

    I've been thinking about rogue builds. You could really ramp up the passive effects [bleed, disease, venom] or go for heavy hitting combos [critical strike, dominate, raining blows, savagery, fortitude, darkpact]. I don't know what are rogue abilites at the moment so this is pure theory craft. For my 13 I think I'd go with something like.....

    Cripple
    Critical strike
    Dark pact
    Deep wound
    Disease
    Seeing red
    Gut ripper
    First strike
    Deadly poisons
    Poison mastery
    Raining blows
    Dominate
    Leech

    Leech could be good to make up for lack of healing. Poison mastery and disease would keep damage on your target. Not many speed abilites. Maybe they are important. At this stage, just throwing ideas around!

  • Re: ABILITIES!!!!!!!!!!!!!

    I'm still trying to work out the mage abilities. I think speed abilities will be important because you need them to win a combat. If you keep winning then you do damage. Confusing until we get the book. :0

  • Re: ABILITIES!!!!!!!!!!!!!

    YOu said it Permafrost. I don't understand why people are trying to make builds already. Its dumb. There are over 100 abilities there and we don't know anything about how you get them or who they are for. Its only a few more days til the book........

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